AI Insights · Timothy · July 2021
Top 5 Superhero Games Performance in Netherlands Q2 2021
Explore the Q2 2021 performance of the top superhero games in the Netherlands, with insights into downloads, revenue, and active users across a unified platform.
In the second quarter of 2021, the top superhero games in the Netherlands showed varied performance across downloads, revenue, and active users, according to data from Sensor Tower.
MARVEL Strike Force: Squad RPG by Scopely, Inc. saw weekly revenue peaking at around $22.9K in late April, with a slight dip to $16.8K by the end of June. Downloads experienced a notable increase mid-June, reaching 2.1K, while active users peaked at 6.6K in mid-June before stabilizing around 5.6K by the end of the quarter.
Marvel Contest of Champions from Kabam Games, Inc. had a significant revenue jump to $47.7K at the end of June. Weekly downloads saw a peak of 1.3K in late April, and active users remained relatively stable, averaging around 7.3K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a revenue peak of $32.5K in late April, followed by fluctuations and ending at $7.2K in late June. Downloads remained modest, peaking at 246 in early May, while active users maintained an average of 8.3K, with a slight increase to 8.3K by the end of June.
MHA: The Strongest Hero from A PLUS JAPAN Inc. saw a revenue peak of $36.9K in late May, with a subsequent decrease to $17.7K by the end of June. Downloads started strong with 14.8K in mid-May and gradually declined to 1.2K by the end of the quarter. Active users also decreased from 10.6K to 6.5K over the same period.
Legendary: Game of Heroes by PerBlue Entertainment, Inc. experienced a decline in revenue from $10.4K in early May to $4.3K by mid-June, with a slight recovery to $8K at the end of June. Downloads were negligible, while active users decreased steadily from 580 to 323 over the quarter.
For more detailed insights and analysis, visit Sensor Tower.